M20 Hard Core Rules

My M20 Hard Core rules ready for some playtesting. Basically I've taken M20, made some changes based on M74 plus some other stuff in order to make M20 even more old school than it already is. Quick summary: No skills, no rogues, all weapons do 1d6, wizards limited to six spell levels, clerics limited to five spell levels and a very restricted spell list, an encumbrance system based on 12 item slots…

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